Difference between revisions of "New Eden Minecraft Network"

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The land of the land is essentially that there is no law of the land. PVP, theft, booby traps, and whatever else you can get away with, is "legal". Server glitching is legal, if you can get away with it, which is to say, if you don't get caught. A good way to get caught is to disrupt the TPS of the server which will draw the attention of [[LEIGH&CO]] faster than anything. Another good way to get caught is to disrupt the economy, which will have the [[Central Bank]] asking a lot of questions.  
The land of the land is essentially that there is no law of the land. PVP, theft, booby traps, and whatever else you can get away with, is "legal". Server glitching is legal, if you can get away with it, which is to say, if you don't get caught. A good way to get caught is to disrupt the TPS of the server which will draw the attention of [[LEIGH&CO]] faster than anything. Another good way to get caught is to disrupt the economy, which will have the [[Central Bank]] asking a lot of questions.  


This is not to suggest that griefing, harassment, ganking, and generally anti-social behavior is tolerated. It is not tolerated. It is simply that whenever possible our players will find in-game solutions to in-game problems, and indeed quite a few tools exist for players to not only protect themselves from harm but to actively seek terrible revenge. The reality is griefers will discover there is very little incentive or capacity for them to act out in an anti-social manner.
This is not to suggest that griefing, harassment, ganking, and generally anti-social behavior is tolerated. It is not tolerated. It is simply that whenever possible our players will find in-game solutions to in-game problems, and indeed quite a few tools exist for players to not only protect themselves from harm but to actively seek terrible revenge. The reality is griefers will discover there is very little incentive or capacity for them to act out in an anti-social manner over the long haul.

Revision as of 01:41, 30 August 2021

The NEMN is a collection of Minecraft "vanilla" survival servers which are presented for free. The servers are "vanilla" in the sense that no client modifications are required, but, various server-side mods are present to enhance the game play.

The servers represent an in-game fictional universe, which is documented and expanded by the content in this wiki. It is not a requirement that any player role-play or act in any particular manner as a result of this, although those that want to, are welcome to. This universe building is provided simply to provide a frame for builds, backstories, and the players that enjoy that kind of thing.

The real-world purpose of the NEMN is to create a long-term archival environment for builds. It is our commitment to maintain and operate these servers essentially in perpetuity. Therefore, in terms of mods, enhancements, and overall operation of the servers, the only acceptable course is that which will continue to allow the game to be sustained and upgraded in the future for the benefit of all players. So you will not see some of the radical (and interesting in their own right) mod packs which are available in other places. There will never be a "reset".

The oldest server, "neweden", was started in 9/2019.

Player Rules

The servers exist, ultimately, to sustain builds by individual players and groups, but it is our desire to facilitate as many playstyles as possible. We recognize that not everyone wants to play the game the same way, and not everyone enjoys the same things, which is exactly the point of a sandbox environment. For players who simply want to build without limitation and would really rather just play creative, we offer The Dream and various avenues for getting those build into the survival worlds.

The land of the land is essentially that there is no law of the land. PVP, theft, booby traps, and whatever else you can get away with, is "legal". Server glitching is legal, if you can get away with it, which is to say, if you don't get caught. A good way to get caught is to disrupt the TPS of the server which will draw the attention of LEIGH&CO faster than anything. Another good way to get caught is to disrupt the economy, which will have the Central Bank asking a lot of questions.

This is not to suggest that griefing, harassment, ganking, and generally anti-social behavior is tolerated. It is not tolerated. It is simply that whenever possible our players will find in-game solutions to in-game problems, and indeed quite a few tools exist for players to not only protect themselves from harm but to actively seek terrible revenge. The reality is griefers will discover there is very little incentive or capacity for them to act out in an anti-social manner over the long haul.