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Commit 2c5330b2 authored by Guilherme Henrique Teixeira de Oliveira's avatar Guilherme Henrique Teixeira de Oliveira Committed by Nathan Lovato
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Added the ability to cancel the selection arrow (#58)

Had to remove the typed part of the `execute()` function from CombatAction.gd. It wasn't a `void` anymore: it returns if it actually managed to hit a target. When changing the function type to bool, yields would throw an error. I'm not sure if this is a bug with typed GDScript.
parent aa3595ba
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