Add an add-on to edit RectExtents interactively
Most of the work for #108 Currently only resizes uniformly around the rectangle's center! It needs more code to add support for all 4 anchors. Or just fixing the issue below, restoring the move tool's functionality and deselect, could do the trick RectExtents's internals changed a little, now it calculates its own _rect property, a Rect2, based on its size and offset Known issues: The input code blocks the move tool and selecting other nodes at the moment This is an exercise to get a sense for Godot's EditorPlugin API and prepare some tutorial on the subject. Big thanks to xphere, I used his godot-zone plugin as a reference to get started :)
Loading
Please register or sign in to comment