Commit 28aceb17 authored by Guilherme Henrique Teixeira de Oliveira's avatar Guilherme Henrique Teixeira de Oliveira
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InteractivePawn triggers actions with player input

By getting near the pawn, a small balloon will show, allowing the player to press `ui_accept` to start the interaction. They can be started automatically by setting `auto_start_interaction` to `true`. Works with both Area2D triggers and the raycasts.

For the touch, it was already working as far as I could tell.

Closes #115
parent e6bdcbb6
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