Difference between revisions of "Climate"

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* Biomes change to give a winter experience.
* Biomes change to give a winter experience.
* Near-constant snow, which accumulates on the ground.
* Near-constant snow, which accumulates on the ground. Snow does not accumulate on some brick types.  
* Crop growth rate extremely low. Crops have a high chance to fail.
* Crop growth rate extremely low. Crops have a high chance to fail.
* Farm animal breeding greatly reduced.
* Farm animal breeding greatly reduced.

Revision as of 18:57, 13 September 2021

Spring

  • Biomes change to give a spring appearance.
  • Flowers grow naturally.
  • Accelerated crop growth. Crops have a low chance to fail.
  • Farm animal breeding rates below-normal.
  • Increased chance of rain.

Summer

  • Biomes change to give a summer appearance.
  • Normal crop growth. Crops do not fail.
  • Normal farm animal breeding rates.

Fall

  • Biomes change to give an autumnal experience.
  • Crop growth rate cut about in half. Crops have a small chance to fail.
  • Farm animal breeding is reduced.

Winter

  • Biomes change to give a winter experience.
  • Near-constant snow, which accumulates on the ground. Snow does not accumulate on some brick types.
  • Crop growth rate extremely low. Crops have a high chance to fail.
  • Farm animal breeding greatly reduced.