/*
 * WorldEdit, a Minecraft world manipulation toolkit
 * Copyright (C) sk89q <http://www.sk89q.com>
 * Copyright (C) WorldEdit team and contributors
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package com.sk89q.worldedit.internal.anvil;

import com.sk89q.worldedit.math.BlockVector2;

import java.util.List;

/**
 * Internal class. Subject to changes.
 */
public class ChunkDeletionInfo {

    public List<ChunkBatch> batches;

    public static class ChunkBatch {

        public String worldPath;
        public boolean backup;
        public List<DeletionPredicate> deletionPredicates;
        // specify either list of chunks, or min-max
        public List<BlockVector2> chunks;
        public BlockVector2 minChunk;
        public BlockVector2 maxChunk;

        public int getChunkCount() {
            if (chunks != null) {
                return chunks.size();
            }
            final BlockVector2 dist = maxChunk.subtract(minChunk).add(1, 1);
            return dist.getBlockX() * dist.getBlockZ();
        }

    }

    public static class DeletionPredicate {

        public String property;
        public String comparison;
        public String value;

    }

}
