diff --git a/godot/combat/battlers/stats/Stats.gd b/godot/combat/battlers/stats/Stats.gd index ac54ce2b8518d49a8cc24a0e0d055e6d24d707f6..b5919c0dd3dbd0584f0b996a15b292ef70ff41e5 100644 --- a/godot/combat/battlers/stats/Stats.gd +++ b/godot/combat/battlers/stats/Stats.gd @@ -2,7 +2,7 @@ extends Node class_name CharacterStats -signal health_changed(amount) +signal health_changed(new_health) signal health_depleted() var modifiers = {} @@ -21,7 +21,7 @@ func set_max_health(value): func take_damage(hit): health -= hit.damage health = max(0, health) - emit_signal("health_changed", hit.damage) + emit_signal("health_changed", health) if health == 0: emit_signal("health_depleted")