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    249cd6ea
    Local map (#27) · 249cd6ea
    SalvoB authored
    * Update the readme, write about characters and a little bit about combat
    
    Part 2 of #13
    
    * first mockup for grid movement
    
    * back to defaul enviroment
    
    * Get the right information when creating the battle scene from the localmap scene
    
    * first mockup for grid movement
    
    * back to defaul enviroment
    
    * Get the right information when creating the battle scene from the localmap scene
    
    * substitute Game scene with the one with local map
    
    * add local map and transition from it to combat
    
    * cleanup incongruences between versions
    
    * Add localmap to the scene
    
    * bugfix for wrong indentation in Battler.gd . Avoid continously transition to combat if the player keeps the direction button towards the enemy (in the map)
    
    * Deleted template comments; Class, script and filename renamed in CamelCase;
    Signal in LocalMap connected in parent node.
    249cd6ea
    Local map (#27)
    SalvoB authored
    * Update the readme, write about characters and a little bit about combat
    
    Part 2 of #13
    
    * first mockup for grid movement
    
    * back to defaul enviroment
    
    * Get the right information when creating the battle scene from the localmap scene
    
    * first mockup for grid movement
    
    * back to defaul enviroment
    
    * Get the right information when creating the battle scene from the localmap scene
    
    * substitute Game scene with the one with local map
    
    * add local map and transition from it to combat
    
    * cleanup incongruences between versions
    
    * Add localmap to the scene
    
    * bugfix for wrong indentation in Battler.gd . Avoid continously transition to combat if the player keeps the direction button towards the enemy (in the map)
    
    * Deleted template comments; Class, script and filename renamed in CamelCase;
    Signal in LocalMap connected in parent node.
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