extends Resource

class_name BattlerTemplate

export var anim : PackedScene
export var stats : Resource
export var skills : Array

"""
For drops, we're currently using an Array of dictionaries
Example:
	{
		'item': Sword.tres,
		'min_amount': 1,
		'max_amount': 1,
		'chance': 0.5
	}, {
		'item': Potion.tres,
		'min_amount': 3,
		'max_amount': 20,
		'chance': 0.25
	}, 
"""
export var drops : Array